Author Topic: NetracingEurope: [PRC18-PCF] Event #2: Goldenport  (Read 131 times)

Offline Wolfgang Kronthaler

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NetracingEurope: [PRC18-PCF] Event #2: Goldenport
« on: Thursday, 21. December 2017, 10:32:38 »
Link to the scheduled race #3: http://prem.netracingeurope.org/?page=result_race&race=79
Link to the scheduled race #4: http://prem.netracingeurope.org/?page=result_race&race=80

Please note that I had to make 2 track configurations: One for racing online and one for racing offline.
Reason: The track has a bug when exiting the pits. Due to the fact that the pit exits path runs very close to the racing line but in Reverse the game interprets this as driving the wrong way. When racing offline you just will get a warning that will disappear after a few meters. Being online at the server this will teleport you back to the pits and you will receive a penalty.

There are two methods to bypass this bug: Disabling penalties or deleting the AI files (where the racing line is in). First one will interfere with our PLP app and the second one will let the game crash when training offline with AI´s. I combined the solutions by making 2 track configurations, one for online and one for offline racing.

The track at our SimSync is now updated. Have fun!
« Last Edit: Thursday, 28. December 2017, 20:10:04 by Wolfgang Kronthaler »

Offline Wolfgang Kronthaler

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Re: NetracingEurope: [PRC18-PCF] Event #2: Goldenport
« Reply #1 on: Thursday, 28. December 2017, 20:41:40 »
I had an error with the checksum check  :hair: . It should work now for anyone. If not, please delete the complete track and sync again. Sorry for any inconvenience  :wall:

Offline Tim Meuris

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Re: NetracingEurope: [PRC18-PCF] Event #2: Goldenport
« Reply #2 on: Wednesday, 03. January 2018, 19:55:09 »
thnx for figuring all this stuff out mate
 this would be my reaction:    :hair:

Offline Matthias Fisch

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Re: NetracingEurope: [PRC18-PCF] Event #2: Goldenport
« Reply #3 on: Wednesday, 03. January 2018, 22:34:02 »
Unbelieveable...looks like a bad karma for Goldenport. We had a race with rfactor in the past and the Pacecar was not able to leave the pits during a full course yellow  ;) Old members rember that? :-)
2017 NRE Porsche Racing Cup / 2016 infected by real ife and a little bit NRE GT3 Masters/ 2015 NRE GT3 Masters 2nd Place / 2014 NRE GT3 Masters 8th Place / 2013 NRE GT3 Masters McLaren GT3 3rd Place / 2012 NRE GT3 World Tour 2nd Place / 2011 NRE ILWS 2nd Place / 2009 & 2010 NRE ILWS Champion / 2008 NRE Champcar Challenge / 2003-2007 46 GNC Starts

Offline Wolfgang Kronthaler

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Re: NetracingEurope: [PRC18-PCF] Event #2: Goldenport
« Reply #4 on: Thursday, 04. January 2018, 09:03:41 »
The layout with the pits exit so close to the track my caused this as well.

Offline Frans van der Linden

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Re: NetracingEurope: [PRC18-PCF] Event #2: Goldenport
« Reply #5 on: Thursday, 18. January 2018, 21:39:58 »
Just did some laps...  dull track . Not porsche worthy imo.
And i got a lot of fps drops ( read a LOT )  :wtf:
 never had that before with AC  :think:

Offline Wolfgang Kronthaler

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Re: NetracingEurope: [PRC18-PCF] Event #2: Goldenport
« Reply #6 on: Yesterday at 07:42:32 »
Hmm, didn´t noticed the frame rate drops during testing. World detail maximum.

Anyone else with this?

Offline Tim Meuris

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Re: NetracingEurope: [PRC18-PCF] Event #2: Goldenport
« Reply #7 on: Yesterday at 10:28:19 »
will test tonight

Offline Bart Zweerink

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Re: NetracingEurope: [PRC18-PCF] Event #2: Goldenport
« Reply #8 on: Yesterday at 22:34:16 »
I'm having the same issues as Frans. Besides having some drops the performance delta is not working properly and split times are not being posted on the website?. When you want to look at the replay you only have 1 tv camera. Looks like this mod is not finished  :think:

When you have such nice tracks in game, why waste 2 races on a track like this? Ofcourse its a problem where everybody has to cope with buth please.... Consider skipping this track and go straight to Sentul (Nice track by the way  :thumbup:). This is ofcourse my opinion. Do with it as you please  :banana:


Offline Theo vd Brink

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Re: NetracingEurope: [PRC18-PCF] Event #2: Goldenport
« Reply #9 on: Yesterday at 22:51:57 »
I just did some laps aswell and i agree with Bart ( and not just because we are dutch ;) )

Offline Tim Meuris

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Re: NetracingEurope: [PRC18-PCF] Event #2: Goldenport
« Reply #10 on: Yesterday at 22:53:41 »
Unfortunately imo Frans and Bart are right.
This mod feels really unfinished. I didn't notice a fpsdrop but no different cams
no laptimes either and as I have a motion seat, my teethfillings almost fell out due to the tracksurface.  :okok:
It feels and looks a bit like driving a game from 15years ago. Okayama was really decent, Sentul appears to be as well.
Also Goldenport seems not really suited for these Porsches.

This one reminds me a bit why I will always prefer vanillacontent.
(Okayama and Monaco were convincing counterarguments though)

The sooner a decision is made, the better: Move on or race it.
Just wanna know which track to practise on.  ;)

Cheers,

Tim

 

anything